John Wick: Chapter 4 Review: Action Fatigue.

John Wick has been the highlight action franchise of the past ten years.
The first film, released in 2014, was surprisingly good and revitalized Keanu Reeves’ career.
The franchise has been going strong since then, with each sequel being a solid addition.
Well, four years since Chapter Three, Parabellum, released, we finally have John Wick: Chapter 4.
The movie has received plenty of praise from critics and fans alike, with many calling in the best in the franchise, although I do not think I would go quite that far.

Despite the film having some truly fantastic moments and characters, there are specific issues that hold it back, for me.

Chapter 4 once again follows Reeves as the titular John Wick who, after somehow surviving falling from the top of the Continental in the previous movie, goes to war with the High Table with the help of the Bowery King (Laurence Fishburn).
As for Winston (Ian McShane) and Charon (Lance Reddik, may he rest in peace), they are also suffering from the fallout of Parabellum, as they are left at the mercy of the Marquis, Vicent de Garmont (Bill Skarsgård).
Desperate to hunt down and kill John, the Marquis enlists the help of the blind assassin Caine (Donny Yen) and a hunter who goes by Mr Nobody (Shamier Anderson), while Winston advises John to challenge the Marquis to single combat to earn his freedom.
The characters and world building of John Wick continue to be strong in this fourth installment, with John having the best narrative arc since probably the first movie, and Caine and Mr Nobody being fantastic characters who I would be excited to see more of. 

Caine in particular is stellar, with Donny Yen presenting excellent dramatic weight, comedic timing and, of course, stunt work.

As for the action, it is, as expected of a John Wick movie, absolutely incredible, just like it was in the past three films.
Once again directed by Chad Stahlenski, the action of John Wick: Chapter 4 is undoubtedly some of the best in the entire franchise.
The stuntwork, the cinematography, the editing; all of these are glorious and combine to create truly terrific action.
This culminates in one action set piece in the third act that takes place entirely in an overhead shot, which I would argue is the best action scene of the decade. 

This action scene alone makes John Wick: Chapter 4 worth seeing in the theatre.

It reminded me a lot of a video game, which also makes me really want a John Wick video game, now that I think about it.
All of these fantastic features should have made Chapter 4 the best installment in the John Wick franchise, however, there are unfortunately a few things which hold it back.
One of these things is Keanu Reeves himself.
As I said, I loved the arc his character went through but Reeves performance in this film is probably the weakest in the entire franchise, with even simple sentences sounding wrong, which is a bad thing since simple sentences is all John Wick speaks in this movie. 

Even the line, “I’m going to need a gun” sounds wrong coming out of Reeves mouth.

Along with this, Chapter 4 doubles down on many of the things that broke my immersion in previous installments.
John is still surviving downright impossible falls and civilians still do not react to people being murdered right in front of them.
Also, the more I think about what happens in this movie, the less relevant the events of Parabellum seem, since conflicts that were set up in that movie don’t really amount to much here.
But by far the biggest issue I had with John Wick: Chapter 4 is the action itself.
This may sound like a contradiction because I was heaping praise on the action earlier.
As I said previously, the action is spectacular, with great cinematography, stuntwork, etc.
My problem is that we got too much of a good thing.
The action scenes in this movie go on and on and on and on, to the point that I began to grow bored with it all, despite how well made it was.
I can only see so many people get shot or stabbed in the face before it becomes tiring, as psychopathic as that probably sounds.
I actually remember checking my watch a few times to see just how long the action had been going.

This Japan fight seemed to go on forever. It was fun to watch when the first few goons attacked John but got extremely tiring by the third or fourth wave of them.

So the issue was not the action itself but that it often went on for so long at certain points that I began to feel fatigued by it all.  
I never thought that a movie could make me bored with constant action, yet John Wick: Chapter 4 somehow achieved this.
Despite these issues, though, I would still recommend the film.
The action, although sometimes overly long, is stellar, the characters are all compelling, the film is definitely the funniest in the franchise, and the ending is incredibly satisfying.
John Wick: Chapter 4 is definitely better than Parabellum, however, I am not sure where I would place it afterwards.
My opinion of this movie’s ranking may depend on what happens in the future of this franchise.
If future installements honor Chapter 4’s ending then it should be high up but if they do not then it will probably be on the lower end.  

Cyberpunk 2077 Review: A Fun, Buggy, Hot Mess.

3 and a half stars
I remember the first time I saw the 48 minute gameplay reveal for Cyberpunk 2077.
It blew my socks off with its quality and I became incredibly excited for its release.
Years passed and each tease got me more and more excited, especially the reveal that Keanu Reeves would play a big part in the game’s story, playing Johnny Silverhand.
My hype for the game was to the point that I was almost as excited for it as I was for The Last of Us Part 2.
However, going in, I knew I had to temper my expectations because it had been hyped up to levels I was sure even it could not surpass.
Yet, I was still confident that CD PROJEKT RED would deliver a complete and finished product.
Then, news came out that they were restricting those who reviewed the PC version, so they could only use footage from the trailers.
Even more suspicious was them completely banning any reviews for the PlayStation 4 and Xbox versions.
At the time, I reasoned that they were just trying to hide the bugs that would be fixed with the day one patch and the game would run fine on my PlayStation 4.
Oh, how wrong I was.
I’m not saying anything new by going over how incredibly buggy the console versions were upon release and, honestly, still are.
I just completed my first playthrough of the game and lost count of how many bugs I encountered.
My game crashed a total of five times, seven if you count the two times I had to quit because a bug made it literally unplayable.
There were a litany of other glitches I experienced, like characters speeding up like they were the flash, the frame rate dropping when driving, characters calling me in the middle of a mission when I’m already talking to another character.

There are numerous bugs in the world of Cyberpunk 2077. Too many to count, in fact.

Not only this but Cyberpunk 2077 is also lacking features that have been in open world games for almost two decades.
The most prominent example of this is the police system, which is 100% broken, as police officers spawn right in front of you and give up chasing you after you get a block away from them.
Driving is also a pain because of how difficult cars are to drive, the already stated low frame rate, and the mini map being way too small.
At least I found driving around on motorcycles to be pretty fun.
However, despite all of these numerous problems, I still found myself having fun with Cyberpunk 2077.
Yes, it definitely should not have been released in this state, but I still found myself enjoying the story, its characters, and gameplay.
You play as V (Gavin Drea for male, and Cherami Leigh for female), a mercenary living in the dystopian Night City, who is hired to steal a biochip from a corpo.
Of course, this heist goes completely wrong and V has to place the biochip in their head to save it.
Unfortunately, after a near death experience, the biochip begins to kill V and replace them with the digitized soul of Johnny Silverhand. 

Keanu Reeves does a great job as Silverhand, although I do find it a bit hard to imagine him as a rockstar with his voice.

And so, V and Johnny have to work together to find a way to remove the biochip, without killing V, encountering a large cast of colorful characters along the way.
Takemura (Rome Kanda), Judy (Karla Tassara), Panam (Emily Woo Zeller), River (Robbie Daymond), Kerry (Mathew Yang King), Jackie (Jason Hightower), I came to care about so many of these great characters, to the point that, when one of them died in a mission, I actually looked up how to save them, then went back and did just that because I liked them so much.
The growing bond between V and Johnny is also great to see, as it grows across the game and Johnny continuously gives you advice on what to do in many compelling missions.
Of these numerous fun quests, I would have to say that my favorite is actually a side quest called Sinnerman.
The opening to that mission is just so intriguing and, as it goes on, it raises some really interesting moral questions about belief, forgiveness and corporate exploitation.
Along with the great quests, there are also some intense gameplay mechanics, with different play styles offered to the different builds you use.
I focused on my stealth and turned my V into a Cyberpunk ninja, occasionally using Mantis Blades to slice up my enemies.
This action went along great with the score, which is absolutely phenomenal in every way.
I can easily see myself listening to this game’s music for years to come.
These great elements of story, character and gameplay combine into the endings, of which there are numerous.
Unfortunately, these endings are mostly based on what you choose right at the end rather than across the game, but they all offer different perspectives for the story, and different conclusions for each of the characters, delivering a satisfying experience.

How the game ends, and who stays in control of V’s body by the end, is entirely up to the player’s actions.

It’s just a shame that this satisfaction is watered down by the extremely buggy nature of the game, and the shady business practices that went towards hiding this from players.
I may have not enjoyed The Last of Us Part 2’s story to the point that it made me personally find playing it to be a negative experience, but at least Naughty Dog didn’t screw with players by releasing a buggy mess.
Once again, I know I’m not the only person pointing out the hypocrisy of a game preaching against corporations when said game falls victim to corporate greed, but it’s still quite depressing.
Cyberpunk 2077 could have been one of the best games of 2020 that delivered a worthwhile experience, even if it could never live up to all the hype.
Instead, it will most likely be remembered for its buggy launch and practicing the very corporate actions it speaks against.
Still a fun game overall but one with a corporate shadow leaning over it. 

Toy Story 4 Review: Four Installments in, Still Going Strong (Reposted).

4 and a half stars
I can honestly not think of a single film series where there have been four fantastic installments in a row, except Toy Story.
Before seeing the most recent of them, I, like many, was concerned about where the story would go.
Toy Story 3 felt like a perfect sendoff for the franchise so I was concerned that they were just doing another one for a cash grab.
I was wrong, however, because Toy Story 4 is another heart warming installment in the series with great character growth, animation and laughs.

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Toy Story 4 delivers a strong story with the best animation out of all the films by a wide margin.

Directed by Josh Cooley, the film follows Woody (Tom Hanks) who is still dealing with the departure of Andy in the previous film pretty heavily.
When his new kid, Bonnie, literally makes a toy out of a spork, which she names Forky (Tony Hale), Woody makes it his mission to protect him to ensure her happiness.
However, this becomes difficult when Forky is separated from them on a family trip and, upon looking for him, Woody is reunited with the long lost Bo Peep (Annie Potts), who has certainly changed a lot since Woody, and the audience, saw her.

Bo Peep
Woody and Bo Peep’s relationship is at the center of the story, being a key part to Woody’s character arc.

The two then work together to rescue Forky and bring him back to Bonnie, before she and her family leave them behind.
Accompanying this story is, once again, the animation and comedy, which are all spot on.
Animation continues to get better and better every year, and it looks especially stunning in Toy Story 4.
Along with this, the comedy is also fantastic with new characters Ducky and Bunny (Keegan-Michael Key and Jordan Peele), and Duke Caboom (Keeanu Reeves) being particular highlights.

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Keegan-Michael Key and Jordan Peele are hilarious as Ducky and Bunny, especially during the plush rush scene, which is more than the trailers make it out to be.

It is with the character development of Woody, though, that the film truly shines, with Woody having what is probably his best arc out of any of the films.
Many of the new characters have great arcs as well, including the film’s villain (if you can even call her that) Gabby Gabby (Christina Hendricks).
However, this also ties into the one issue I have with the film.
This being that, even though Woody, Bo, and other characters’ arcs are fantastic, characters like Buzz Lightyear (Tim Allen) and many more of Woody’s friends feel a bit underdeveloped and underused.
Otherwise, Toy Story 4 is another great installment in the franchise, and it will be interesting to see if it continues or if this is the final one for real this time.

 

John Wick: Chapter 3 – Parabellum Review. Third Non-Stop Adrenaline Ride.

4 stars
I watched the first two John Wick films the week before I went to see the third installment, Parabellum, and found them both to be non-stop adrenaline rides.
This is thankfully continued in the latest film, once again directed by Chad Stahelski and starring Keanu Reeves as the titular John Wick.
Picking up right from where Chapter Two left off, Parabellum sees Wick attempting to flee New York after being excommunicadoed from the Continental, and receiving a massive bounty on his head.
What follows is gripping action sequence after gripping action sequence that left everyone in the audience on the edge of their seats.
With so much of this it would have been very easy for it to become repetitive and redundant but, just as you begin to get tired of the relentless action, a new gimmick is thrown in to keep you engaged.

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Every action scene in this film adds something new, creating a fresh experience in every bout of action.

Such was evident with the audience I was viewing the film with, which was a very interactive crowd.
There were many gasps and cheers at how vicious and violently exciting the action was.
On top of this, there are many human moments as well with Parabellum going deeper into Wick’s backstory than either of the previous films.
It makes me wonder how they will continue to expand on him in the next film.
The acting is also good with Reeves, Halle Berry, Ian McShane and Lance Reddick doing great jobs.
However, the film does have its flaws, which keep it from being perfect.
There are a few eye rolling moments where Wick’s opponents deliberately leave him alive for no reason.
Then there is this pivotal scene where Wick is in a desert that feels kind of pointless in the grand scheme of the film.

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John Wick’s journey of self discovery in the desert feels pointless by the film’s conclusion because of how quickly it is reversed.

Finally, there is the final few minutes of the film, which had something that completely broke my suspension of disbelief and drew me out of the ending.
Still, despite these flaws, I found John Wick: Chapter 3 – Parabellum to be an exciting thrill wide that every action junkie will enjoy.
Be sure to check it out.